Ever since the terrible event in Eden, when man chose the false promise of godhood and immortality over the Viseo Dei—the ineffable splendor of God’s presence—he has been allowed to suffer the folly of his choice. In a mere instant what had been an innocent and pellucid consciousness was flooded with an expanding darkness that stained the conscience and forever changed the human soul. Innocence and purity fled like the vanishing light of dusk. With the sudden knowledge of evil came loneliness and alienation, Down the dark centuries that followed, depravities of all variety cascaded from human experience: Wars, murder and all manner of cruelty—”man’s inhumanity to man”— spread through history. The self-will of human nature was in a constant hunt for acquisition, pleasure and conquest despite the outcome. A troubled conscience became man’s constant companion, forever haunted by the evils that it had done and would continue to do.
To escape this troubled conscience, man has tried again and again to find sanctuary, to remake reality by blotting God out of his awareness. One such sanctuary has been those religions and beliefs that assuaged his conscience and assured him that there is no Holy God to judge his life; that there are no real and permanent consequences for evil; and that his true inner nature is divinity itself. Those beliefs reached full development in ancient Babylon and India. The same beliefs have now come back as the New Age movement. The synchronicity of such beliefs arriving with the birth of cyberspace promises to fulfill man’s desperate quest for an alternative reality, a place to hide. A place to hide . The final seamless sanctuary from reality is indeed something that cyberspace—the beast that now stands in the town square of history—could offer in bounty, this Garden of Digital Delights.
The imagination can run free in the planes of cyberspace where digital reality is plastic and can be altered and reinvented at whim. The self can be endlessly redefined. It can appear as its own electronic “avatar” and descend godlike into worlds that it invents—until it runs into its own trap and becomes enslaved. The consequence is to be endlessly frozen within a universe of one’s own making by playing God. Suddenly the patient has entered the darkest ward of the madhouse only to lock himself permanently in the inner chamber. Delusion is the consequence of fleeing reality.
It is the outcome of rejecting God and all that he has created. It is the worst kind of alienation—from reality and from God. Should such delusion finally descend upon the world, as the Apostle John indicates, then time will come full circle and the folly of Eden will have reaped its terrible harvest at the end of history. The only remedy to a world lost in delusion will be when the eschaton arrives and God intervenes. The Son of Man, as is recorded, will appear with an effulgence that tears apart the fabric of any man made pretense in a thunderous awaking for the world. Not even the most powerful delusion will be able to withstand the light of His Coming. Nor can it spare the multitudes from seeing the reality of what they have become. The full magnitude of choice will be revealed and no one will be able to turn away from this reckoning—both an end and a new beginning.
Brooke, Tal. Virtual Gods (Kindle Locations 3070-3078). End Run Publishing. Kindle Edition.